THE PLATFORM
BEHIND ONLINE GAMES

Tools to ship faster, connect players everywhere, and scale your game for millions.

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90 days. No Credit card required
Analytics dashboard showcasing monthly active users and daily active users for multiplatform game backend by AccelByte.

Power Your Game
From Idea to Millions of Players

accelbyte

Build Faster

Focus on shipping gameplay with best-in-class backend services for 80% of your game, limitless customization for 20% that makes it unique and incremental build distribution.

accelbyte

Deliver Smooth Launches

Launch without chaos and deliver a smooth first experiences that keeps players coming back with hands-on support and a context-rich crash reporter.

accelbyte

Operate at Scale

Keep your game running and live ops stress-free even at peak traffic with automated server orchestration and powerful observability tools.

Behind Games That Players Love

From single player survival to competitive VR, AccelByte delivers for every genre, every platform, and every studio size.

AEXLAB
Multiplayer Competitive VR Shooter
Moonshot Games
(Published by Dreamhaven)
Crew-Based PvP FPS with Spaceship Combat
Theorycraft
Action Battle Royale with MOBA Elements
Bandit Studios
(Published by Tripwire)
Multiplayer Stealth Action Shooter
Striking DistanceStudios
(Published by Krafton)
Single-Player Survival Horror
Sinn Studios
Action Battle Royale
(Shooter, Multiplayer Survival)

One Platform to Build, Launch and Grow Your Game

accelbyte
Backend Services

Most feature rich plug and play systems for 80% of your game’s backend needs including identity, matchmaking, and more so you don’t have to waste dev time on reinventing the basics.

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accelbyte
accelbyte
Service Extensions

Go beyond plug and play with limitless extensibility to build the 20% of features that make your game unique like custom matchmaking logic or progression systems.

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accelbyte
accelbyte
Build Distribution

Push multiple builds a day to QA, partners, and testers anywhere in the world quickly and securely with integrated version control, incremental patching, and built-in access management.

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accelbyte
accelbyte
Server Orchestration

Spin up cloud VMs, bare metal servers or both wherever your players are, and scale down when they aren’t with elastic autoscaling, fleet management, matchmaking hooks and session tracking.

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accelbyte
accelbyte
Crash Reporting

Catch and fix bugs before they ruin gameplay for your players with real-time crash reporting that comes with stack traces, video capture, and player impact score so you can move quickly.

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accelbyte
accelbyte
Tools & Utilities

Fine-tune your game without juggling half a dozen external tools to run large-scale load tests, validate configs, track live gameplay metrics, and tweak systems on the fly.

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Why Studios Build With AccelByte

Scale Infinitely

Covers all the essentials needed to build, launch and operate games without having to wire anything from scratch, saving hundreds of thousands in engineering hires and 6-18 months of development time

Fully Customizable

Every core feature can be modified to the developer's vision and their game's needs without forking code so they keep full control over the player experience without reinventing the foundations

Best in Class Support

From pre-launch setup to live ops, our team of engineers and specialists provide hands-on support at every stage of your development and are a big reason why studios build with us over others.

Battle-Tested at Scale

Regularly stress tested by everything from early playtests to global launches, our platform keeps games from small indie teams to AAA publishers running smoothly with uninterrupted gameplay.

Voices From Those Who Build With Us

Mark James

CTO of Striking Distance Studios

AccelByte has exceeded our expectations for high quality quick iterations. With a new company and aggressive mandates for remote employees we would not have been able to achieve our goals without AccelByte.

 

Ray Yu

Head of Publishing Technology and Operations – Dreamhaven

I've been in the industry for a long time and appreciate how difficult it is to create excellent backend technology that delivers a seamless player experience. We know AccelByte can deliver a world class experience that frees up our time to focus on making games.

Alex Park

Head of Global Publishing Platform – Krafton

By using AccelByte we’ve been able to leverage our existing tech and expertise to get started, allowing us to take the time needed to build the right team. We've been able to iterate quickly on custom features, while supporting studio needs.

Michael Evans

CTO – Theorycraft

AccelByte's platform has allowed us to focus all of our development efforts on making a great game, knowing our backend is secure, scalable, and ready to support millions of players.

Michael Yagi

CEO and Co-Founder – Genun Games

I think what is possible in the indie scene has been elevated a lot with solutions like AccelByte.

Albert Ovadia

CTO – AEXLAB

I often forget that VAIL VR is powered by AccelByte because it just works. It works across multiple platforms; it's nice to not have to think about it.

McCage Frushell

CTO – Ten Trillion Triangles

Compared to all other backend solutions we considered, AccelByte ended up being by far the most robust, easiest to integrate, and stable of them all.