Everything Your Game Needs Behind the Scenes
One Stack for Building, Shipping and Running Any Game on Any Platform
90 days. No credit card required.
Trusted by indie developers and AAA publishers alike
Tools and Support for Every Stage of Your Game
Backend modules, dev tools, and expert support for building faster, launching sooner and operating at scale
AccelByte Gaming Services
Fully managed backend modules you can use when you need and extend without limits. No backend to build or maintain, just plug it in.
Foundational services every game needs.
Online services to power cross-platform features.
Multiplayer services for connected game-play.
90 days. No credit card required.
AccelByte Development Toolkit
Developer tools for faster build delivery, clearer crash insights, and smoother playtests. Keep shipping without pipeline blockers.
Spot and debug issues with full context.
Distribute builds faster, everywhere.
Runs and organize play tests.
30 days. No credit card required.
Professional Services
From onboarding to co-development, we work as an extension of your studio.
- Integration & onboarding support
- Backend & system engineering
- LiveOps & launch readiness
- Co-development
- Technical consulting & training
Truly cross-platform and cross-play
Works with any engine. Deploys to every platform. Lets your players play together.
Engine-agnostic SDKs for Unreal, Unity, and fully custom stacks.
Ship on PC, console, mobile, or VR and let players cross-play smoothly.
Why Build With AccelByte
Comprehensive
Get 80% of backend every game needs on day one to ship faster without building and maintaining in-house.
Fully Customizable
Default behavior when you want it, your own logic when you need it. Extend anything without carrying backend debt.
Best in Class Support
From integration to launch, you get access to engineers that feels like part of your studio, not a ticket queue.
Battle-Tested at Scale
Regularly stress-tested by indies and AAA teams pushing real traffic across playtests, open betas, and global launches.
Behind Games That Players Love
From single player survival to competitive VR, AccelByte delivers for every genre, every platform, and every studio size.
(Published by Dreamhaven)
(Published by Tripwire)
(Published by Krafton)
(Shooter, Multiplayer Survival)
What Studios Had To Say
Mark James
CTO of Striking Distance Studios
Ray Yu
Head of Publishing Technology and Operations – Dreamhaven
I've been in the industry for a long time and appreciate how difficult it is to create excellent backend technology that delivers a seamless player experience. We know AccelByte can deliver a world class experience that frees up our time to focus on making games.
Alex Park
Head of Global Publishing Platform – Krafton
By using AccelByte we’ve been able to leverage our existing tech and expertise to get started, allowing us to take the time needed to build the right team. We've been able to iterate quickly on custom features, while supporting studio needs.
Michael Evans
CTO – Theorycraft
Michael Yagi
CEO and Co-Founder – Genun Games
Albert Ovadia
CTO – AEXLAB
McCage Frushell
CTO – Ten Trillion Triangles